Use the newly obtained green cube on the door panel. Walk to the left and grab the giant book towards the bottom of the screen. Crawl on the pile of junk after talking to Xefros (auto) to get to Dammek’s… Uh. Feed the lusus after naming it and get the hell out of dodge. Get the Lusus snacks and go back to the kitchen. (YOU CAN’T TELL ME THAT ISN’T ERIDAN ON THE CAN.) Grab the book from the table and a drink from the fridge. From the Living Room, walk left into the Kitchen. Get the bat from the wall with the spoon head back out into the hallway. Leave the room walk through the hallway to the door on the right to enter the Game Room. Walk right to the tablet on the desk and talk to Joey (auto). Use your telekinesis (top, middle purple hand icon) on the spoon pile. Click the box, get the FLARP Manual, head inside. Xefros’ Balcony | (Xefros from here on for now.) Click the big ol’ screen and talk to Xefros /again/. The doors should unlock and Joey’ll run into the next room after seeing. Talk to Xefros again walk over to the control panel by the forklift and play the (stupid) snake game on the tablet. Grab the piece of paper on the ground towards the cube of icky purple junk. Pick up the tablet on the floor and talk to Xefros (auto I like Xerox better pfffft <3). Use the Very Obvious Key on the portal door.Īny chats noted with (auto) happen automatically. Pull off the tarp, then move off to the side. Beeline for that portal bois (walk right, then straight back). A/N: You can Game Over here by swapping to Jude. Swap back to Joey, use the flashlight, then swap back to Jude. Jude: Get flare gun from the box on the right and flares from the metal box on the left under the desk load the gun and shoot a flare into the busted open wall from the window. Swap to Jude (top right icons if you have your panel open). Joey: Get decked (just click the monsters on the right). Take the birb/marbles and put them on the tiger’s eyes on the right. Take birb and marbles back to the Trophy Room.
#Hiveswap xefros conversations cracker#
Cracker from the cabinet on the left feed the birb. STRIFE! (Tap-dance, Flashlight, Spices (sparkly thing behind you on your right grab this first!).) Leave the Trophy Room and go back to the Kitchen. Click the pigeons and send them away (all three of them). Grab a green and red marble from the desk drawer, then grab the pouch. Walk through the Kitchen (left) and Living Room (first panel you arrive in, to the right) to get here.
Walk right and strife! (Tap-dance + Ballet away.) Walk right, go to the basement (back door in the mini hallway).
Turn off the radio, get the batteries from the compartment on the top left (held shut by bandaids). (Back door, just keep walking ‘straight’.) There’s literally nothing here for you. Head back and go downstairs to the living room (power should cut on the map prior). Take the stairs to the (surprise! Not really) locked door. Head back to the first map, then all the way back to the attic stairs (next map, right of the bedroom door in the archway if you’re confused). Walk towards the bottom of the screen to the next map. Play Simon Says (Y, YR, YRG), get batteries. Walk left to the second portion of the room open the closet. Walk left a bit, grab the keys from the lion plushie thing on the window seat. You’re playing as Joey unless specified here.